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SOTA
Atari 游戏
Atari Games On Atari 2600 Ice Hockey
Atari Games On Atari 2600 Ice Hockey
评估指标
Score
评测结果
各个模型在此基准测试上的表现结果
Columns
模型名称
Score
Paper Title
Repository
GDI-H3
481.9
Generalized Data Distribution Iteration
-
R2D2
79.3
Recurrent Experience Replay in Distributed Reinforcement Learning
-
MuZero
67.04
Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model
Agent57
63.64
Agent57: Outperforming the Atari Human Benchmark
GDI-I3
44.94
Generalized Data Distribution Iteration
-
GDI-I3
44.94
GDI: Rethinking What Makes Reinforcement Learning Different From Supervised Learning
-
MuZero (Res2 Adam)
41.66
Online and Offline Reinforcement Learning by Planning with a Learned Model
UCT
39.4
The Arcade Learning Environment: An Evaluation Platform for General Agents
Ape-X
33
Distributed Prioritized Experience Replay
DreamerV2
26
Mastering Atari with Discrete World Models
FQF
17.3
Fully Parameterized Quantile Function for Distributional Reinforcement Learning
DNA
7.2
DNA: Proximal Policy Optimization with a Dual Network Architecture
CGP
4
Evolving simple programs for playing Atari games
IMPALA (deep)
3.48
IMPALA: Scalable Distributed Deep-RL with Importance Weighted Actor-Learner Architectures
NoisyNet-Dueling
3
Noisy Networks for Exploration
Prior noop
1.3
Prioritized Experience Replay
Prior+Duel hs
0.5
Deep Reinforcement Learning with Double Q-learning
Duel noop
0.5
Dueling Network Architectures for Deep Reinforcement Learning
IQN
0.2
Implicit Quantile Networks for Distributional Reinforcement Learning
Prior hs
-0.2
Prioritized Experience Replay
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