HyperAIHyperAI

Command Palette

Search for a command to run...

3 months ago

Deep Progressive Reinforcement Learning for Skeleton-Based Action Recognition

{Jie zhou Yansong Tang Peiyang Li Jiwen Lu Yi Tian}

Deep Progressive Reinforcement Learning for Skeleton-Based Action Recognition

Abstract

In this paper, we propose a deep progressive reinforcement learning (DPRL) method for action recognition in skeleton-based videos, which aims to distil the most informative frames and discard ambiguous frames in sequences for recognizing actions. Since the choices of selecting representative frames are multitudinous for each video, we model the frame selection as a progressive process through deep reinforcement learning, during which we progressively adjust the chosen frames by taking two important factors into account: (1) the quality of the selected frames and (2) the relationship between the selected frames to the whole video. Moreover, considering the topology of human body inherently lies in a graph-based structure, where the vertices and edges represent the hinged joints and rigid bones respectively, we employ the graph-based convolutional neural network to capture the dependency between the joints for action recognition. Our approach achieves very competitive performance on three widely used benchmarks.

Benchmarks

BenchmarkMethodologyMetrics
skeleton-based-action-recognition-on-sysu-3dDPRL
Accuracy: 76.9%
skeleton-based-action-recognition-on-utDPRL
Accuracy: 98.5%

Build AI with AI

From idea to launch — accelerate your AI development with free AI co-coding, out-of-the-box environment and best price of GPUs.

AI Co-coding
Ready-to-use GPUs
Best Pricing
Get Started

Hyper Newsletters

Subscribe to our latest updates
We will deliver the latest updates of the week to your inbox at nine o'clock every Monday morning
Powered by MailChimp
Deep Progressive Reinforcement Learning for Skeleton-Based Action Recognition | Papers | HyperAI