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SOTA
Atari Games
Atari Games On Atari 2600 Enduro
Atari Games On Atari 2600 Enduro
Metrics
Score
Results
Performance results of various models on this benchmark
Columns
Model Name
Score
Paper Title
Repository
DQN hs
626.7
Deep Reinforcement Learning with Double Q-learning
-
Advantage Learning
1252.7
Increasing the Action Gap: New Operators for Reinforcement Learning
-
IQN
2359
Implicit Quantile Networks for Distributional Reinforcement Learning
-
DQN Best
661
Playing Atari with Deep Reinforcement Learning
-
Prior noop
2093.0
Prioritized Experience Replay
-
DNA
2059
DNA: Proximal Policy Optimization with a Dual Network Architecture
-
ASL DDQN
2103.1
Train a Real-world Local Path Planner in One Hour via Partially Decoupled Reinforcement Learning and Vectorized Diversity
-
Nature DQN
301.8
Human level control through deep reinforcement learning
Persistent AL
1343.1
Increasing the Action Gap: New Operators for Reinforcement Learning
-
Prior+Duel noop
2306.4
Dueling Network Architectures for Deep Reinforcement Learning
-
A3C FF hs
-82.5
Asynchronous Methods for Deep Reinforcement Learning
-
A3C LSTM hs
-82.5
Asynchronous Methods for Deep Reinforcement Learning
-
CGP
56.8
Evolving simple programs for playing Atari games
-
UCT
286.3
The Arcade Learning Environment: An Evaluation Platform for General Agents
-
GDI-I3
14330
GDI: Rethinking What Makes Reinforcement Learning Different From Supervised Learning
-
Duel hs
2077.4
Dueling Network Architectures for Deep Reinforcement Learning
-
Rational DQN Average
1043
Adaptive Rational Activations to Boost Deep Reinforcement Learning
-
DQN noop
729.0
Deep Reinforcement Learning with Double Q-learning
-
VPN
382
Value Prediction Network
-
Duel noop
2258.2
Dueling Network Architectures for Deep Reinforcement Learning
-
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