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Atari Games
Atari Games On Atari 2600 Kangaroo
Atari Games On Atari 2600 Kangaroo
Metrics
Score
Results
Performance results of various models on this benchmark
Columns
Model Name
Score
Paper Title
Repository
NoisyNet-Dueling
15227
Noisy Networks for Exploration
-
QR-DQN-1
15356
Distributional Reinforcement Learning with Quantile Regression
-
GDI-I3
14500
GDI: Rethinking What Makes Reinforcement Learning Different From Supervised Learning
-
Ape-X
1416
Distributed Prioritized Experience Replay
-
MuZero
16763.60
Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model
-
DQN hs
4496.0
Deep Reinforcement Learning with Double Q-learning
-
Nature DQN
6740.0
Human level control through deep reinforcement learning
MuZero (Res2 Adam)
13838
Online and Offline Reinforcement Learning by Planning with a Learned Model
-
Advantage Learning
10809.16
Increasing the Action Gap: New Operators for Reinforcement Learning
-
IQN
15487
Implicit Quantile Networks for Distributional Reinforcement Learning
-
Prior noop
16200.0
Prioritized Experience Replay
-
Prior+Duel noop
1792.0
Dueling Network Architectures for Deep Reinforcement Learning
-
Agent57
24034.16
Agent57: Outperforming the Atari Human Benchmark
-
ASL DDQN
13027
Train a Real-world Local Path Planner in One Hour via Partially Decoupled Reinforcement Learning and Vectorized Diversity
-
SARSA
8.8
-
-
A3C FF hs
94.0
Asynchronous Methods for Deep Reinforcement Learning
-
ES FF (1 hour) noop
11200.0
Evolution Strategies as a Scalable Alternative to Reinforcement Learning
-
DDQN (tuned) hs
11204.0
Deep Reinforcement Learning with Double Q-learning
-
DDQN (tuned) noop
12992.0
Dueling Network Architectures for Deep Reinforcement Learning
-
A3C FF (1 day) hs
106.0
Asynchronous Methods for Deep Reinforcement Learning
-
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