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SOTA
Atari Games
Atari Games On Atari 2600 Krull
Atari Games On Atari 2600 Krull
Metrics
Score
Results
Performance results of various models on this benchmark
Columns
Model Name
Score
Paper Title
Repository
Rainbow+SEER
3277.5
Improving Computational Efficiency in Visual Reinforcement Learning via Stored Embeddings
-
GDI-I3
97575
GDI: Rethinking What Makes Reinforcement Learning Different From Supervised Learning
-
VPN
15930
Value Prediction Network
-
Prior hs
6872.8
Prioritized Experience Replay
-
NoisyNet-Dueling
10754
Noisy Networks for Exploration
-
Gorila
6363.1
Massively Parallel Methods for Deep Reinforcement Learning
-
Prior+Duel noop
10374.4
Dueling Network Architectures for Deep Reinforcement Learning
-
CGP
9086.8
Evolving simple programs for playing Atari games
-
Prior+Duel hs
7658.6
Deep Reinforcement Learning with Double Q-learning
-
A3C FF hs
5560.0
Asynchronous Methods for Deep Reinforcement Learning
-
Duel hs
8051.6
Dueling Network Architectures for Deep Reinforcement Learning
-
Duel noop
11451.9
Dueling Network Architectures for Deep Reinforcement Learning
-
Best Learner
3371.5
The Arcade Learning Environment: An Evaluation Platform for General Agents
-
DreamerV2
50061
Mastering Atari with Discrete World Models
-
Persistent AL
8689.81
Increasing the Action Gap: New Operators for Reinforcement Learning
-
A3C LSTM hs
5911.4
Asynchronous Methods for Deep Reinforcement Learning
-
DQN noop
8422.3
Deep Reinforcement Learning with Double Q-learning
-
GDI-H3
594540
Generalized Data Distribution Iteration
-
ASL DDQN
10422.5
Train a Real-world Local Path Planner in One Hour via Partially Decoupled Reinforcement Learning and Vectorized Diversity
-
MuZero
269358.27
Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model
-
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