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Atari Games On Atari 2600 Skiing

Metrics

Score

Results

Performance results of various models on this benchmark

Model Name
Score
Paper TitleRepository
GDI-I3-6774Generalized Data Distribution Iteration-
DNA-29974DNA: Proximal Policy Optimization with a Dual Network Architecture-
FQF-9085.3Fully Parameterized Quantile Function for Distributional Reinforcement Learning-
QR-DQN-1-9324Distributional Reinforcement Learning with Quantile Regression-
Rational DQN Average-23487Adaptive Rational Activations to Boost Deep Reinforcement Learning-
Full Tree0The Arcade Learning Environment: An Evaluation Platform for General Agents-
Recurrent Rational DQN Average-23582Adaptive Rational Activations to Boost Deep Reinforcement Learning-
NoisyNet-Dueling-7550Noisy Networks for Exploration-
IQN-9289Implicit Quantile Networks for Distributional Reinforcement Learning-
GDI-I3-6774GDI: Rethinking What Makes Reinforcement Learning Different From Supervised Learning-
ASL DDQN-8295.4Train a Real-world Local Path Planner in One Hour via Partially Decoupled Reinforcement Learning and Vectorized Diversity-
Go-Explore-3660First return, then explore-
Ape-X-10789.9Distributed Prioritized Experience Replay-
Agent57-4202.6Agent57: Outperforming the Atari Human Benchmark-
Best Learner0The Arcade Learning Environment: An Evaluation Platform for General Agents-
MuZero (Res2 Adam)-30000Online and Offline Reinforcement Learning by Planning with a Learned Model-
MuZero-29968.36Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model-
R2D2-30021.7Recurrent Experience Replay in Distributed Reinforcement Learning-
CGP-9011Evolving simple programs for playing Atari games-
Advantage Learning-13264.51Increasing the Action Gap: New Operators for Reinforcement Learning-
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Atari Games On Atari 2600 Skiing | SOTA | HyperAI