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SOTA
Atari Games
Atari Games On Atari 2600 Skiing
Atari Games On Atari 2600 Skiing
Metrics
Score
Results
Performance results of various models on this benchmark
Columns
Model Name
Score
Paper Title
Repository
GDI-I3
-6774
Generalized Data Distribution Iteration
-
DNA
-29974
DNA: Proximal Policy Optimization with a Dual Network Architecture
-
FQF
-9085.3
Fully Parameterized Quantile Function for Distributional Reinforcement Learning
-
QR-DQN-1
-9324
Distributional Reinforcement Learning with Quantile Regression
-
Rational DQN Average
-23487
Adaptive Rational Activations to Boost Deep Reinforcement Learning
-
Full Tree
0
The Arcade Learning Environment: An Evaluation Platform for General Agents
-
Recurrent Rational DQN Average
-23582
Adaptive Rational Activations to Boost Deep Reinforcement Learning
-
NoisyNet-Dueling
-7550
Noisy Networks for Exploration
-
IQN
-9289
Implicit Quantile Networks for Distributional Reinforcement Learning
-
GDI-I3
-6774
GDI: Rethinking What Makes Reinforcement Learning Different From Supervised Learning
-
ASL DDQN
-8295.4
Train a Real-world Local Path Planner in One Hour via Partially Decoupled Reinforcement Learning and Vectorized Diversity
-
Go-Explore
-3660
First return, then explore
-
Ape-X
-10789.9
Distributed Prioritized Experience Replay
-
Agent57
-4202.6
Agent57: Outperforming the Atari Human Benchmark
-
Best Learner
0
The Arcade Learning Environment: An Evaluation Platform for General Agents
-
MuZero (Res2 Adam)
-30000
Online and Offline Reinforcement Learning by Planning with a Learned Model
-
MuZero
-29968.36
Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model
-
R2D2
-30021.7
Recurrent Experience Replay in Distributed Reinforcement Learning
-
CGP
-9011
Evolving simple programs for playing Atari games
-
Advantage Learning
-13264.51
Increasing the Action Gap: New Operators for Reinforcement Learning
-
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