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Atari Games
Atari Games On Atari 2600 Surround
Atari Games On Atari 2600 Surround
Metrics
Score
Results
Performance results of various models on this benchmark
Columns
Model Name
Score
Paper Title
Repository
MuZero (Res2 Adam)
9.9
Online and Offline Reinforcement Learning by Planning with a Learned Model
-
Agent57
9.5
Agent57: Outperforming the Atari Human Benchmark
-
DNA
5.3
DNA: Proximal Policy Optimization with a Dual Network Architecture
-
Persistent AL
0.72
Increasing the Action Gap: New Operators for Reinforcement Learning
-
GDI-H3
2.606
Generalized Data Distribution Iteration
-
IMPALA (deep)
7.56
IMPALA: Scalable Distributed Deep-RL with Importance Weighted Actor-Learner Architectures
-
NoisyNet-Dueling
10
Noisy Networks for Exploration
-
GDI-I3
-7.8
Generalized Data Distribution Iteration
-
Ape-X
7.1
Distributed Prioritized Experience Replay
-
QR-DQN-1
8.2
Distributional Reinforcement Learning with Quantile Regression
-
ASL DDQN
2.5
Train a Real-world Local Path Planner in One Hour via Partially Decoupled Reinforcement Learning and Vectorized Diversity
-
R2D2
9.9
Recurrent Experience Replay in Distributed Reinforcement Learning
-
IQN
9.4
Implicit Quantile Networks for Distributional Reinforcement Learning
-
MuZero
9.99
Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model
-
GDI-I3
-7.8
GDI: Rethinking What Makes Reinforcement Learning Different From Supervised Learning
-
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