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Atari Games
Atari Games On Atari 2600 Zaxxon
Atari Games On Atari 2600 Zaxxon
Metrics
Score
Results
Performance results of various models on this benchmark
Columns
Model Name
Score
Paper Title
Repository
Best Learner
3365.1
The Arcade Learning Environment: An Evaluation Platform for General Agents
-
DQN hs
4412.0
Deep Reinforcement Learning with Double Q-learning
-
DreamerV2
50699
Mastering Atari with Discrete World Models
-
NoisyNet-Dueling
14874
Noisy Networks for Exploration
-
IQN
21772
Implicit Quantile Networks for Distributional Reinforcement Learning
-
RIMs-PPO
15000
Recurrent Independent Mechanisms
-
DDQN+Pop-Art noop
14402.0
Learning values across many orders of magnitude
-
DNA
22588
DNA: Proximal Policy Optimization with a Dual Network Architecture
-
QR-DQN-1
13112
Distributional Reinforcement Learning with Quantile Regression
-
Prior+Duel noop
13886.0
Dueling Network Architectures for Deep Reinforcement Learning
-
Agent57
249808.9
Agent57: Outperforming the Atari Human Benchmark
-
GDI-H3
216020
Generalized Data Distribution Iteration
-
MuZero (Res2 Adam)
154131.86
Online and Offline Reinforcement Learning by Planning with a Learned Model
-
GDI-I3
109140
Generalized Data Distribution Iteration
-
IMPALA (deep)
32935.50
IMPALA: Scalable Distributed Deep-RL with Importance Weighted Actor-Learner Architectures
-
Gorila
6159.4
Massively Parallel Methods for Deep Reinforcement Learning
-
Prior hs
9474.0
Prioritized Experience Replay
-
A3C FF (1 day) hs
2659.0
Asynchronous Methods for Deep Reinforcement Learning
-
POP3D
9472
Policy Optimization With Penalized Point Probability Distance: An Alternative To Proximal Policy Optimization
-
Advantage Learning
9129.61
Increasing the Action Gap: New Operators for Reinforcement Learning
-
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