HyperAIHyperAI

Command Palette

Search for a command to run...

4 months ago

TextureGAN: Controlling Deep Image Synthesis with Texture Patches

Wenqi Xian; Patsorn Sangkloy; Varun Agrawal; Amit Raj; Jingwan Lu; Chen Fang; Fisher Yu; James Hays

TextureGAN: Controlling Deep Image Synthesis with Texture Patches

Abstract

In this paper, we investigate deep image synthesis guided by sketch, color, and texture. Previous image synthesis methods can be controlled by sketch and color strokes but we are the first to examine texture control. We allow a user to place a texture patch on a sketch at arbitrary locations and scales to control the desired output texture. Our generative network learns to synthesize objects consistent with these texture suggestions. To achieve this, we develop a local texture loss in addition to adversarial and content loss to train the generative network. We conduct experiments using sketches generated from real images and textures sampled from a separate texture database and results show that our proposed algorithm is able to generate plausible images that are faithful to user controls. Ablation studies show that our proposed pipeline can generate more realistic images than adapting existing methods directly.

Code Repositories

kaziwasaleh/mask-guided
pytorch
Mentioned in GitHub
yuchuanhui/TextureGanPython3
pytorch
Mentioned in GitHub
janesjanes/Pytorch-TextureGAN
pytorch
Mentioned in GitHub

Benchmarks

BenchmarkMethodologyMetrics
image-reconstruction-on-edge-to-handbagsXian et al._
FID: 60.848
LPIPS: 0.171
image-reconstruction-on-edge-to-shoesXian et al._
FID: 44.762
LPIPS: 0.124

Build AI with AI

From idea to launch — accelerate your AI development with free AI co-coding, out-of-the-box environment and best price of GPUs.

AI Co-coding
Ready-to-use GPUs
Best Pricing
Get Started

Hyper Newsletters

Subscribe to our latest updates
We will deliver the latest updates of the week to your inbox at nine o'clock every Monday morning
Powered by MailChimp